Visual Effects Reel- Texture Artist


My work has contributed to the visual development of both feature VFX and animated films.  Mostly I texture hard body assets and environments, and I am able to adapt to a variety of pipelines. Metal, bricks and grimy surfaces are my specialities.

Feature Animation Reel- Texture Artist

Matte Painting/ Environments- Vue, Nuke, Mari

I am experienced in Vue for environments, Nuke for compositing, color correcting and tracking, and basic 3D modeling using Maya to create assets.  I am able to bridge Mari or Bodypaint and Nuke for projections and am able to match lighting and photoreal composition, perspective, and color of plates.