Sherri Rogers- Bio
Sherri Rogers is a VFX artist currently based in Vancouver BC, Canada.
Working as an environmental texture and look dev artist, Sherri's work has contributed to the visual development of both feature VFX and animated films.
Bringing life to backgrounds and set extensions is exciting and she is always keeping an eye out for new drips and scratches to add to her expanding collection of texture references.
Sin City 2: A Dame to Kill For, Prime Focus
Percy Jackson: Sea of Monsters, Rhythm & Hues
Jack the Giant Slayer, Digital Domain
Sherlock Holmes, Game of Shadows, Moving Picture Comany
John Carter of Mars, Cinesite
Gnomeo & Juliet, ARC Productions