Sherri Rogers- Bio

Sherri Rogers is a VFX artist currently based in Vancouver BC, Canada.

Working as an environmental texture and look dev artist, Sherri's work has contributed to the visual development of both feature VFX and animated films. 

Bringing life to backgrounds and set extensions is exciting and she is always keeping an eye out for new drips and scratches to add to her expanding collection of texture references.

Recent Projects

Sin City 2: A Dame to Kill For, Prime Focus

Percy Jackson: Sea of Monsters, Rhythm & Hues

Jack the Giant Slayer, Digital Domain

Sherlock Holmes, Game of Shadows, Moving Picture Comany

John Carter of Mars, Cinesite

Gnomeo & Juliet, ARC Productions

Link to Demo Reel